The game features an impressive array of counters, dice, cards (so many cards) and miniatures. If the Rebel base is destroyed, the Rebellion dies, so the Rebels must engage in subterfuge, misdirection and espionage to prevent that from happening. Some Imperial tactics also allow them to radically expand that search (from scanning two to potentially eight planets per turn), and the Empire can also land troops on the ground to conduct manual searches. However, every turn the Empire launches probe droids to scour planets in search of the Rebel base. Rebels can also mount guerrilla raids on larger Imperial fleets, locking them down to allow the main Rebel fleet to retreat or mount attacks elsewhere. They can also bomb factories, destroying Imperial units awaiting construction, and shutting down production lines altogether. Rebel agents can use diplomacy to win over systems to the Alliance, gaining access to their resources, or even launch uprisings on conquered worlds deep behind enemy lines. The Empire also has agents, including Darth Vader, the Emperor and Boba Fett, but these are less versatile than their Rebel counterparts. These start off with only a few diplomatic heavy hitters like Mon Mothma and Leia Organa but later on expand to incorporate smugglers, fighters and military commanders like Admiral Ackbar, Lando Calrissian and Luke Skywalker. The Rebels command a wide variety of agents. Fortunately, the Rebels are a lot sneakier than the Empire and can do a lot of things they can't. In a head-on military confrontation, the Rebels will always lose. Whilst the Rebels have superior fighters, their capital ship fleet (of just three potential Mon Calamari Star Cruisers and a few Corellian Corvettes) is far smaller. The Empire commands a far larger and superior military force including Star Destroyers, TIE Fighters and AT-AT walkers. Rebellion is asymmetrical game, meaning that the two sides aren't simple reskins of one another.
The Empire must win by destroying the Rebel base, but with over thirty possible planets where the Rebels can be hiding, this is easier said than done. The Rebels must survive long enough for the Empire to collapse under its own weight, a process they can accelerate by achieving strategic goals such as destroying the Death Star, shooting down Star Destroyers or liberating subjugated planets. One player assumes command of the Empire and the other takes control of the Rebels. Star Wars: Rebellion is a two-player board game from Fantasy Flight Games, depicting the Galactic Civil War of the original Star Wars movie trilogy.